Reach HitDelay Delay TPS Sync - Sync attack speed with server tpsAutoBlock - Automatically block with your shieldKeepSprint - Prevents the game from cancelling your sprintWeaponCheck - Only attack while holding a weaponRotate Speed Timing - (Enum) Timing method used for attackingVanillaSequentialTargets - Configure the entity types to targetPlayers FriendProtect PrioritizeEnemies EnemiesOnly IgnoreCreative Hostiles Passives IgnoreTamed IgnoreNamed Neutrals Vehicles Projectiles ArmorStands Priority - (Enum) AngleDistanceHealthPauseWhileEating DisableOnDeath